Level | Cantrip | Casting Time | 1 action | Range | 20m |
---|---|---|---|---|---|
AoE | Single | Duration | Instantaneous | ||
School | Aqua | Components | V, S | ||
Classes | Black Mage, Knight, Red Mage |
A frigid beam of blue-white light streaks toward a creature within 20m.
Make a ranged spell attack against the target. On a hit, it takes 1d8 ICE damage, and its speed is reduced by 4m until the end of your next turn.
The spell's damage increases by 1d8 when you reach 5th Level (2d8), 11th level (3d8), and 17th level (4d8).
Cool off